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Real-time pitch correction in C++
(2024)
This paper presents an implementation approach for real-time pitch correction in mon-ophonic digital audio using C++. The described approach is based on the original, now expired Auto-Tune patent filed in 1998 by Harold ...
Utilization process of digital tourism platform. Case: Outdooractive
(2020)
During recent years, digitalization has transformed the tourism business ecosystem with technological advances as its main booster. Digital platforms now significantly affect the rise of the tourism sector by providing the ...
Artificial intelligence in e-commerce : progressive AI application as a solution to improve customer experience in the E-commerce industry
(2023)
The digital world is expanding at an unprecedented rate, and this has an immense influence on the potential growth of e-commerce. The ongoing pandemic has further propelled the expansion of e-commerce, along with ever-evolving ...
Sustainable web use and services
(2023)
Digital transformation is factually a potential element benefitting sustainable development, but it cannot be denied that it has its environmental impact. The energy consumption in data canters is singly more than in the ...
Application of digitalization and technology in developing digital marketing for the e-sports industry in Vietnam
(2022)
The E-sports industry is being developed all over the world and has become one of the most iconic industries in many countries, and Vietnam is one of them. However, the perspective of e-sports in Vietnam could be more ...
Digitalization in Finnish technology non-native SMEs : guidelines for SMEs in digital consulting provided by the DigiStep project
(2023)
The transition to Industry 4.0 and emerging digitalization has changed the competitive landscape for all companies. Although European SMEs undertake active measures to implement digital tools to enhance their competitiveness, ...





